package com.me.brainlessbirds.actors.interfaces;

import com.me.brainlessbirds.actors.zombies.units.Brainless;
import com.me.brainlessbirds.actors.zombies.units.Smoothie;
import com.me.brainlessbirds.actors.zombies.units.Undertaker;
import com.me.brainlessbirds.actors.zombies.units.Winehouse;

public interface ZombieCollidable {
	
	void OnHitByBrainless(Brainless _b);
	
	void OnHitBySmoothie(Smoothie _s);
	
	void OnHitByUndertaker(Undertaker _u);
	
	void OnHitByWinehouse(Winehouse _w);
}
